Was Ist Candy Crush Spielesuche
Candy Crush Saga ist ein Puzzle-Computerspiel. Es ist online spielbar und als App erhältlich. Die App wurde von King Digital Entertainment für Facebook und im gleichen Jahr für Smartphones. Candy Crush Saga (oder kurz: Candy Crush) ist ein Puzzle-Computerspiel. Es ist online spielbar und als App erhältlich. Die App wurde von King Digital. Eines dieser sehr populären Spiele ist die „Candy Crush Saga“. Ziel ist es dabei Mister Toffee und dessen Tochter Tiffi Toffee den Weg durch eine knallbunte. Start playing Candy Crush Saga today – a legendary puzzle game loved by millions of players around the world. With over a trillion levels played, this sweet. Candy Crush Saga“ ist eines der erfolgreichsten Mobile Games aller Zeiten. Sein Erfolgsrezept ist simpel: Es setzt auf Entspannung und.
Eines dieser sehr populären Spiele ist die „Candy Crush Saga“. Ziel ist es dabei Mister Toffee und dessen Tochter Tiffi Toffee den Weg durch eine knallbunte. Die Zuckersterne sind eine ganz besondere Belohnung für eifrige Spieler der Candy Crush Saga, also dem Original, nicht Friends oder Jelly. Candy Crush Saga (oder kurz: Candy Crush) ist ein Puzzle-Computerspiel. Es ist online spielbar und als App erhältlich. Die App wurde von King Digital.
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Prior to the release of Candy Crush Saga , most of King's games were browser games offered through their website or partner portals such as Yahoo!
Several of their games featured tournament-style gameplay, where players could spend money to enter competitive tourneys for in-game boosts, which served as one of the main form of revenue for the company in addition to in-game item sale microtransactions and advertisements.
At this point, King started to determine how it could enter the Facebook and the associated mobile game markets, breaking up its web development department to work on Facebook and mobile games in , including bringing several of their existing browser games to those platforms.
In April , King released its first cross-platform Facebook and mobile game, Miner Speed ,  which had a simple match-3 concept that borrowed concepts from Bejeweled that helped the company figure out the transition between Facebook and mobile games for this new direction.
These saga elements allowed for the basics of social gameplay, but did not require the time investment that then-popular titles like Zynga's FarmVille required; players could play just for a few minutes each day through the saga model.
Candy Crush Saga was selected as King's next Facebook game based on the popularity of the portal version of Candy Crush , first released in and which was one of the five most popular games by King later released mobile versions for iOS and Android that same year, adding a feature that allowed mobile users to synchronize their progress with the Facebook version.
Knutsson stated that at that time, with Candy Crush Saga as popular as it was on Facebook, they knew that they "had to get it right" in the transition process.
The mobile release delay for Candy Crush Saga was in part due to adding the ability to play the mobile version in an offline mode that would still synchronize once the player returned online.
The mobile version helped to boost popularity of the game, attributed to the nature of the game being able to be played in a pick-up-and-go manner ideally suited for mobile devices.
Tommy Palm, one of the four developers for Candy Crush Saga , stated that the first weekend numbers after the game's mobile release were over ten times greater than the estimates they expected.
Candy Crush Saga was expanded over the years by adding new episodes, each containing a number of new levels. This enabled King to also introduce new gameplay features alongside other game improvements.
Zacconi saw this approach as a means to keep players, who otherwise have not purchased anything, to keep coming back and playing the game. By , Candy Crush Saga had been downloaded more than million times across Facebook, iOS, and Android devices and considered the most downloaded app from the Apple App Store,   and had at least 6.
Though initially released with advertising to help with revenue, King removed the advertising in , and solely has earned money from the game in the form of in-app purchases.
Five years after its release on mobile, the Candy Crush Saga series has received over 2. Candy Crush received particular mention in Hong Kong media, with reports that one in seven Hong Kong citizens plays the game.
King filed for applications for trademarks on the word "candy" in January with the United States Patent and Trademark Office , which became publicly known in January The mobile game known as CandySwipe created in , two years prior to the release of Candy Crush Saga , had many similarities that independent app developer Albert Ransom and maker of CandySwipe picked up on as Candy Crush Saga became more successful.
Following news of the "candy" trademark, Ransom issued a statement in February , claiming that King intentionally copied elements from his own game including the app icon, the art for the candy pieces, and sound effects like the level-completion "Sweet!
During this same period, it was discovered that King had applied for a trademark on the word "saga", and they had taken action against Stoic, the developers of The Banner Saga ; King had attempted to block Stoic's registration of "The Banner Saga", and after the game released in January , it issued a cease and desist letter to the developers King's trademark application was still pending approval at this time.
Candy Crush Saga is considered to be an addictive game as it uses a compulsion loop that provides pleasurable reinforcement the more one plays.
In May , a sequel titled Candy Crush Soda Saga was soft launched by King, with a similar design but new gameplay dynamics, such as a soda bottle piece that can shift gravity.
Among other gameplay changes, Candy Crush Soda Saga introduces soda candies that release soda that fill the puzzle board from the bottom up, causing candies to float up to the highest soda level.
In September , another sequel named Candy Crush Jelly Saga was soft-launched in various countries for the Android platform,  followed by worldwide release in January The Facebook version appears to no longer require Adobe Flash to play.
The game introduces jelly-filled squares. Matches made with candies occupying jelly-filled squares will generally cause all squares that were part of the match to become jelly-filled, with the goal of making all squares on the gameboard filled with jelly to complete the puzzle.
Prior to each round, the player may have the ability to select one of the series' characters to assist with the puzzle. Each character has a power that activates after a certain number of candies of a specific color are collected, such as converting a candy on the board to a wrapped candy.
The show was produced by Lionsgate with executive producer Matt Kunitz , and with collaboration by Sebastian Knutsson, the creative developer of the first Candy Crush game.
The game is also featured in Psy 's music video " Gentleman ". From Wikipedia, the free encyclopedia. Redirected from Candy Crush.
This is the latest accepted revision , reviewed on 3 August For the game show, see Candy Crush game show. Free-to-play match-three puzzle video game involving matching candies.
Main article: Candy Crush game show. Archived from the original on September 6, Retrieved December 12, July Retrieved January 24, December 18, Retrieved May 21, Los Angeles Times.
Retrieved October 19, Archived from the original on February 7, San Jose Mercury News. Venture Beat. Retrieved October 20, New York Times.
Retrieved November 17, CBS Interactive. Retrieved July 5, Gamer Network. Retrieved January 22, The Verge. Vox Media. Retrieved November 18, Retrieved September 30, Retrieved October 31, November 5, Retrieved January 3, Pocket Gamer.
November 14, Retrieved December 7, Retrieved January 9,